

Honestly I just couldn’t get invested in it. The voice warns you that there’s a saboteur out to harm your children and ruin you, but little else. And then you get a call on some form of intercom warning you that your children are trapped in the depths below near some kind of machine. No sign of your children, no one in the halls, just you. You are Osmund Mandus, a wealthy industrialist who wakes up one evening to an empty house. The stuffed anteater is neat and all, but who hunts anteaters? It’s a walking simulator like Dear Esther with a thin layer of horror over top. No puzzles to scratch your head over, not a lot of scares, just…a lot of walking back and forth. The already simple gameplay of The Dark Descent was simplified with the removal of the inventory system, so all you could really do was pick up an item in one place, maybe have it interact with another object, and move it to another spot. But that’s an article for another day.Īmnesia: A Machine For Pigs…misses that mark pretty hard for me. The gameplay itself, while simple, was fun, and the tension kept me on my toes and really immersed me in the game. Even now I think about it fondly, despite remembering almost everything I need to do start to finish all these years later. It was among my first real dives into horror games and it gave me some intense heebie-jeebies, even knowing a little bit of what I was getting into thanks to its popularity at the time.

I want to be perfectly clear: I adore Amnesia: The Dark Descent.

And boy…the people who told me I could skip it were right. People told me I could skip it and not miss a lot, but I chose to play through it all the same. Partly because I had nothing better to do, but mainly because Amnesia: Rebirth is slated for release later this month and I figured now is as good a time as ever to catch up on the series. I’ve had this game in my library since it came out, but I didn’t touch it until September of this year. Even now I’m still trying to think about how to properly discuss what I like and dislike about it and I have a feeling that I’m never going to be completely satisfied with it, but if I don’t write about it now then it’s never going to happen. I’ve been struggling to come up with the words to properly discuss A Machine For Pigs for about a month now. It’s like the older brother of the telephone in Splatoon 2’s Octoling Expansion.
